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Re: Issue: COERCE-INCOMPLETE (Version 2)
- To: Rob.MacLachlan@WB1.CS.CMU.EDU
- Subject: Re: Issue: COERCE-INCOMPLETE (Version 2)
- From: Kent M Pitman <KMP@STONY-BROOK.SCRC.Symbolics.COM>
- Date: Tue, 22 Nov 88 16:50 EST
- Cc: KMP@STONY-BROOK.SCRC.Symbolics.COM, CL-Cleanup@SAIL.Stanford.EDU
- In-reply-to: The message of 22 Nov 88 14:12 EST from Rob.MacLachlan@WB1.CS.CMU.EDU
I'm willing to deal with this on a line-item basis if people want to point to
some line items they would strike, change, or add in order to fix things.
If people wanted to flush all of the made-up types, I wouldn't probably object.
But I hope they'd do it for a more purposeful reason than just because it
doesn't perpetuate the status quo. I'm hoping that we'll at least adopt CHAR-CODE
and CHAR-INT because I believe them to be the most useful. What I wanted to
do, though, was to present a fully elaborated proposal because the last version
(COERCE-FROM-TYPE, v1) only alluded to what might be done and I was worried
that the idea wasn't clear in everyone's mind. Perhaps now it's all too clear. :-)
In the case of ACCESSIBLE-SYMBOL, I certainly agree with your reservations
to an extent, but let me tell you where I was coming from. Btw, I think
the SYMBOL coercion is far more suspect than the ACCESSIBLE-SYMBOL declaration
for reasons that I hope will become apparent.
Anyway, let me address a number of specific points in an attempt to keep
this complicated conversation focused...
* Version 1 of COERCE-INCOMPLETE from Japan proposed that coercing an
integer to a character should assume that INTERN should be called.
I wanted to address that request specifically and not just leave it
out as if I'd ignored their request.
The reason I could not address their proposal by simply including it
in mind is that it doesn't have the good `symmetry' property mentioned
in the outline. If you do
(COERCE (COERCE *SOME-SYMBOL* 'STRING) 'SYMBOL)
and INTERN is the coercion from symbol to string, then this is only an
identity if *SOME-SYMBOL* is in the current package. The thing that an
ACCESSIBLE-SYMBOL declaration would tell you is that
(EQ *SOME-SYMBOL* (INTERN (SYMBOL-NAME *SOME-SYMBOL*)))
The KEYWORD declaration provides that same piece of information, of
course, but it's not possible to make every symbol a keyword, while it
is possible to make every symbol accessible (albeit not at the same time).
As it happens, I don't feel a need to justify these as declarations. It's
not like all declarations in CL are indispensable. Sometimes it's good to
provide the capability just for completeness. There are plenty of other
declarations that are equivalently useful/useless. Nevertheless, in a
very real sense, they ought to be useful from both a discrimination and a
declaration standpoint because as discriminators they can test whether
COERCE is defined on them, and as declarations, they can say it is safe
for COERCE to do a particular coercion which in the absence of that
declaration might be very questionable.
These are not types in the sense that they could be classes, but that
doesn't make them unimportant. They are view types which specifically
address the issue that one real type (class) can be used to represent any
of several abstract types. And COERCE is about coercing abstract types,
not classes. If it were not, then it would be obvious what definition to
give it in all cases purely on the basis of CLASS-OF and there would be
no dispute.
* The same problem came up with CHAR-CODE, by the way. The Japanese proposal
specified that they wanted integers to be treated as char-codes for
no apparent reason (other than, presumably, some particular pragmatic
reason they were focused on at the time they wrote the proposal). I wanted
to suit that need without compromising the useful property, so I concocted
CHAR-CODE.
* You seem down on TYPE-OF. There are two issues here really:
- Is it necessary/appropriate for the `type' arguments to really be
types. It is possible, of course, to do like DOCUMENTATION and just
say there's a fixed list of words with no necessary relation to
types, for example.
In fact though, as I mentioned above, it's potentially useful, both
for discrimination and declaration, for them to be actual types.
So I saw no need to restrict that.
- More importantly, I might want to say that COERCE should just take
4 required arguments. In fact, I might want to invert arg3 and arg4
so that "coerce X from fixnum to float" was written
(COERCE X 'FIXNUM 'FLOAT).
The issues here, though, are ...
. Compatibility. Making the argument required means that we'd
break existing code. My proposal avoids that problem. If we're
going to break existing code, I'd just as soon we can justify it.
. Convenience. Often, TYPE-OF (were it more well-defined), is
exactly what is needed, so I think it's reasonable to establish
it as a default. Further, the to-type is not something for which
there is likely to be reasonable default, so it wants to precede
the optinoal argument.
So I hope you can see from this why I resisted both my inclination to
make the `from' argument required, and to invert the argument order.
* I am, by the way, disturbed by your use of the phrase "isn't very
type-like". To me, the purpose of types is to identify the set of
operations on an object, and to restrict the amount of discrimination
which must be done for those operations which are generic. I think this
satisfies that purpose of types to the letter. If you want to make the
case that I'm doing something creative and interesting, then I'll buy
into it. If you want to make the case that I'm doing something
blasphemous, you'll have to advance a considerably more elaborate
philosophy and convince me to buy into it. I'm not saying I won't listen.
I'm just saying I don't see it.
* On the subject of INTEGRAL-FLOAT, I confess to using sloppy wording.
"no fraction" was obviously a poor choice. It took me all day to write this
thing and I didn't expect it to be a final draft, so I won't be surprised
if that's not the last such little typo.
Ditto about the typo in CHAR-INT. Thanks for spotting it.
* In answer to your question about why call COERCE (rather than FLOAT), I
think the answers are two (somewhat related):
- Some people just want to learn fewer operators. They needn't learn
FLOAT if they know COERCE. I happen not to be one of those people,
but I've heard it enough places to believe it to be true.
- You may wonder why COERCE is powerful enough to not need FLOAT.
Note that currently, CL says you can convert any (non-complex)
number to a FLOAT. But that's not invertible. If instead it said
you could convert any rational to a float or any integer to an
integral-float, both of those operations would be invertible.
Also, the union of these two capabilities (and of float<->float
conversion, if you insist) is as powerful as what's offered now.
No functionality would be lost, and yet things would be described
in a way that permitted the nice `symmetry' property we're talking
about.
* I'm confused about your remark that it is "treacherous to support
symmetric coercion for any pair of types where the coercion in either
direction is information losing". I'm trying to work through the exercise
to see if in fact any information is necessarily lost. Consider:
(COERCE (COERCE " S:>kmp>foo.lisp " 'PATHNAME 'STRING) 'STRING 'PATHNAME)
might return "S:>kmp>foo.lisp" rather than " S:>kmp>foo.lisp ".
Perhaps that argues for saying the argument type should be NAMESTRING,
rather than STRING, to emphasize that the exact contents of the string do
not matter, and that all that matters is the fact that the string
represents a particular pathname. If that's all it represents, then no
information has been lost in the coercion because spaces were not part of
the information. Remember, information is not structure -- it is structure
+ an intent to interpret that structure according to a particular set of
rules. If those rules do not distinguish two structurally different
objects, then those objects are equal.
Anyway, I don't even necessarily think we have to -say- that COERCE is
symmetric by nature. It might just be nice if it turned out to be true
by accident ("true", but not "necessarily true" in the terms of Krypke --
is that how you spell his name?).
[I keep putting `symmetry' in quotes because something tells me that when
mathematicians say `symmetric' they mean something different than what we
mean here. I think we know what we mean, but until someone tells me the
usage is correct (or that it is not, and supplied a better term), I'll keep
quoting it.]
The bottom line is that people have complained a lot about COERCE and
I'm trying to figure out what we might do about this. I'm not trying to
force anything down anyone's throat. But if we are going to analyze the
problem, we should do it thoughtfully and expect that there may be some
intermediate expression swell of ideas before we arrive at a bottom line.
I appreciate your having taken the time to read through the proposal in
detail and to answer it constructively. I hope you'll have time to get to
this reply in as much detail.
In particular, I'm interested in whether you buy any of my arguments at
all, whether you think there's another solution to COERCE or if you
think it's fine as it is or if you think it's just hopelessly broken,
and whether there are particular changes that could be made to my
proposal to make it more palatable to you -- ie, is there anything of
value in what I've said or do you think it's just way off track?
If you have time to go back and read the Japanese proposal (as annotated
and mailed to X3J13 by Masinter just before the last X3J13 meeting), you
might find that helpful. If you've lost your copy, I'll be happy to forward
you a copy.
-kmp