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Usiing Off-screen drawing with trap calls
- To: info-mcl@cambridge.apple.com
- Subject: Usiing Off-screen drawing with trap calls
- From: stimpy@media.mit.edu
- Date: Mon, 18 Jul 94 14:10:56 -0400
Hi.
I am currently working on trying to use off screen drawing in MCL using
offscreen graphics worlds, e.g. NewGWorld and related traps. I was wondering
if you had any sample code that I could see implementing this. Any help is
much appreciated.
Thanks,
Doug Soo
Visible Language Workshop
MIT Media Lab
(617)253-4406