[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
color, text, and bitmaps
- Subject: color, text, and bitmaps
- From: "Mark A. Tapia" <markt@dgp.toronto.edu>
- Date: Wed, 16 Jun 1993 10:15:46 -0400
On Tue Jun 15 16:44:47 1993, Anthony M. Leonardo writes:
I'm using quickdraw as a visual interface for this production system i'm
designing. Computational operations are done on bitmaps, and the results
are displayed in windows via a grafport. The problem I've run into is
that I'm trying to incorparate some text and color into the windows (the
text is more important though), and none of this information seems to be
able to be encoded into the bitmaps directly.
If you want to ensure that the picture contains the text and color,
you'll need to
1. ensure that the window is color
2. use a pixel map (not a bit map)
3. either create a picture that is the result of drawing the pixmap
and the text in the correct order so that one does not unintentionally
obscure the other
or create an internal data structure (e.g. an object with slots) which
contains the bitmap information and the text information and develop
a class of windows which display the object (view-draw-contents).
mark