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[no subject]

Iloprs which get trapped through UUOGLEEP when there is a machine-error
handler loop infinitly, re-trying the losing instruction.  It appears
that what is happening is that the bit saying that the error is a machine-error
is not being set in D right before calling UINT in UUOGL2.
(If i single-step through this and set the bit in D, then everything works.)