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sail bucky shifts

Sail's so-called "character set" consists of 128 "printing" characters,
plus completely independent control and meta bits (and also a few random
"unprintable" chartacters such as Call, which can also take buckies).

The Sail line editor uses M-<char> to mean insert <char>, and obviously
case matters (to give one example).

You can detect Shift via the Hyper crock.  Caps-Lock seems to require

Is there a good mechanism for seeing changes in the -Lock keys?