[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
AppleEvents Servers and Mul
- To: email@example.com
- Subject: AppleEvents Servers and Mul
- From: Paul Snively <Paul_Snively.DTS@gateway.qm.apple.com>
- Date: 24 Jul 90 11:02:57
REGARDING AppleEvents Servers and Multithreading
As some of you probably already know, I'm working on AppleEvents code. In
particular, I'm planning on writing a kind of server. Ultimately it will be
written in C++, but I'd like to do a lot of prototyping in MACL.
I have the ability to support multiple threads of execution in C++ (or C, or
Pascal, for that matter) but I obviously lack such a capability for MACL.
Obviously some sort of at least lightweight mechanism is already in place#209#the
Event system, WITHOUT-INTERRUPTS, etc. are the surface-level vestiges that we
MACL users see.
Is there any way to (hopefully fairly easily) support a fairly complete set of
multiple threads in MACL? That is to say, all threads should be on an equal
footing: they should all be able to call Toolbox/OS traps, call foreign
Any help would be greatly appreciated!