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Alpha- Beta pruning.. Mancala

I am having trouble interpreting the alpha-beta search technique into actual
psedocode.. I'm thinking about using this technique for my Lisp project where
I have to make the Mancala game intelligent.

Does anyone out there have any ideas.. The algorithm in my text is not in much
detail and is hard to understand.. (Matt Ginsberg-Essentials of AI)

Please reply directly to me.. Any help would be appreciated..