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sound again.

ok, i've got IM here now. look at ch.22-74ff

the routine's name is 'SndPlayDoubleBuffer'. you specify another 'DoublebackProcedure' to refill those buffers -- and all is up & running in th ebackground.

Also, look at IM IV, 22-90, but that's essentially the  same. 22-74ff tells you all you need.