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Painting regions then saving them
- To: firstname.lastname@example.org
- Subject: Painting regions then saving them
- From: email@example.com (Kemi Jona)
- Date: Wed, 27 Apr 1994 15:56:58 -0600
- Followup-to: comp.lang.lisp.mcl
- Newsgroups: comp.lang.lisp.mcl
- Organization: Institute for the Learning Sciences
In part of the application I am working on, I need to allow the user to
paint arbitrary regions on the screen with a choice of 2 patterns (i.e.
similar to MacPaint-style operations). I've got a rudimentary version of
this working (code is at end of message).
The part that I can't figure out is how to store what the user has drawn so
that (a) I can save it between sessions, and (b) I can figure out what
parts of the screen are painted with which pattern.
I've tried using _OpenPicture, _OpenRgn & friends and have been able to get
pict-handles and regions that capture what the user has drawn - but when I
do that, the drawing doesn't appear on the screen.
Thus, a better description of my problem is how does one display quickdraw
commands *simultaneously* to both the screen and to a picture?
Or is there a better way to do this than with _OpenPicture? Are regions
Thanks for any pointers,
(defmethod view-click-event-handler ((win paint-window) where)
(if (eq (find-view-containing-point win where) win)
(let ((penloc where)
(unless (mouse-down-p) (return))
(unless (= penloc oldpenloc)
(with-pen-state (:pnpixpat *current-pattern*
:pnsize #@(15 15)
(#_Lineto (point-h penloc) (point-v penloc))))
(setq oldpenloc penloc)
(setq penloc (view-mouse-position win))))))