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Accessing individual pixels
- To: info-mcl@ministry.cambridge.apple.com
- Subject: Accessing individual pixels
- From: Andrew Newell Mickish <am2q+@andrew.cmu.edu>
- Date: Wed, 18 May 1994 15:31:45 -0400
- Newsgroups: comp.lang.lisp.mcl
- Organization: Computer Science Department, Carnegie Mellon, Pittsburgh, PA
I'm using Gworlds to render pixmap images in MCL (that is, pixmaps in the
sense of XPM files generated from X windows that describe all the pixels in
a given rectangle). After I've set all the individual pixels in my offscreen
Gworld, I use CopyBits to copy them into a window.
I can't find any documentation about direct access to individual pixels in
my Gworld (or its "pixmap"). Currently, I am using the following kluge which
sets all the right pixels, but is probably quite wasteful because of its
repeated calls to PaintRectangle, when all I want to do is set one pixel:
(ccl:without-interrupts
(ccl::with-focused-gworld (new-image)
(dotimes (h height)
(dotimes (w width)
(ccl:with-fore-color (aref pixarray h w)
(ccl::with-rectangle-arg (r w h (1+ w) (1+ h))
(#_PaintRect r)))))))
Is there a better way to set individual pixels?
Thanks,
--Andrew Mickish