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Re: Color manager and palette manager
- To: email@example.com
- Subject: Re: Color manager and palette manager
- From: "Mark A. Tapia" <firstname.lastname@example.org>
- Date: Fri, 13 Mar 1992 09:37:30 -0500
Daniel Ranson <ranson@LANNION.CNET.fr> writes about the problem with
using color screens:
That's why you get a b&w image. The "window" pixmap you use is the pixmap of
your main screen, that is 1-bit deep. That's also why copying bits from the
screen does not work.
Question: How can a program "save" and "restore" bits that lie outside
the window but within the window manager port? When I try to copy the
bits of the pixmap of the window manager port, restoring them produces
1-bit deep pixels. How can I restore the pixels so that the windows
in other applications look the same as they did before saving?