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Request for advice on CHAOS connection being broken due to time



   Date: Fri, 23 Aug 91 23:32 EDT
   From: rwk@crl.dec.com (Robert W. Kerns)

       Date: Thu, 22 Aug 91 20:54 EDT
       From: pan@athena.pangaro.dialnet.symbolics.com (Paul Pangaro)
       This error occurs at the end of reading in a very long file, whose last
       form says "make the image", which then takes a long time. Just recently
       we went above some threshold, beyond which the fileserver gets unhappy.
       Without sources handy on-line and no documentation that I can find after
       looking, is there some simple timer somewhere that I can change the value
       of, to get this to be a bit more patient. Thanks.

   1    Error: Attempt to send a packet to broken CHAOS Connection for NFILE to A.
   0    While in the function CHAOS:BAD-CHAOS-CONNECTION-STATE  CHAOS:SEND-PKT  (FLAVOR:METHOD :SEND-OUTPUT-BUFFER CHAOS:BINARY8-OUTPUT-STREAM-MIXIN)

       The condition signalled was CHAOS:CHAOS-CONNECTION-LOST

   I would bet that this isn't a timeout, but rather the server on the
   other end got an error of some sort, or ran out of packet buffers, or
   some similar lossage, on the remote end. I would investigate closely
   the state of the remote machine's server process and network.  You
   might try setting SYS:TRACE-CONDITIONS on the other machine while you
   do your transfer.

I don't think it's a random occurrence.  I used to see this when building
worlds -- the processing of MACRO-CALLERS.BIN would take a long time (due
to the time being spent growing hash tables), and I would always lose my
file server connection.