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Request for advice on CHAOS connection being broken due to time
Date: Fri, 23 Aug 91 23:32 EDT
From: email@example.com (Robert W. Kerns)
Date: Thu, 22 Aug 91 20:54 EDT
From: firstname.lastname@example.org (Paul Pangaro)
This error occurs at the end of reading in a very long file, whose last
form says "make the image", which then takes a long time. Just recently
we went above some threshold, beyond which the fileserver gets unhappy.
Without sources handy on-line and no documentation that I can find after
looking, is there some simple timer somewhere that I can change the value
of, to get this to be a bit more patient. Thanks.
1 Error: Attempt to send a packet to broken CHAOS Connection for NFILE to A.
0 While in the function CHAOS:BAD-CHAOS-CONNECTION-STATE CHAOS:SEND-PKT (FLAVOR:METHOD :SEND-OUTPUT-BUFFER CHAOS:BINARY8-OUTPUT-STREAM-MIXIN)
The condition signalled was CHAOS:CHAOS-CONNECTION-LOST
I would bet that this isn't a timeout, but rather the server on the
other end got an error of some sort, or ran out of packet buffers, or
some similar lossage, on the remote end. I would investigate closely
the state of the remote machine's server process and network. You
might try setting SYS:TRACE-CONDITIONS on the other machine while you
do your transfer.
I don't think it's a random occurrence. I used to see this when building
worlds -- the processing of MACRO-CALLERS.BIN would take a long time (due
to the time being spent growing hash tables), and I would always lose my
file server connection.